ChessVision

Promoting chess with a unique and interesting curriculum.

Chess Vision Lessons

Welcome to Chess Vision!
A chess game is an organised fight between two people.
They move pieces on board of 64 squares trying to achive the ultimate goal: to checkmate their opponent king.
While the basic rules and ideas can be learned quickly, most players find that each new challenge overcome leads to new ones in the next game…
What skills are necessary to improve and become a better player?
What concepts, ideas and will help you to improve the most?
This is where we can help you.

Introduction to Basic Opening Principles

Some basic guidelines to follow in the opening in order to improve.

Price: $1.50

Understanding Time in Chess - Tempi

A series of lessons [102 pages] about gaining time in chess. With many examples from the opening, middlegame and endgame.
The material has both (teacher and kids manuals).
Great for camps!

Price: $9.99

Welcome to Chess Vision Lessons

As we all know, a chess game is an organised fight between two people.
We are moving special pieces on a 64 squares trying to achieve the ultimate goal of checkmating the opponent king.
The basic rules everyone can learn quickly,
But then the first difficulties appear... what should I do next ?
How can I understand what are my opponent intentions ?
How do I improve?
After every answer there is a new question with new difficulties and challenges to face....
Every time you achieve a new level you realize that there is even more to find out in order to improve.

Checkmate - closing lines

Checkmate ends the game. Preventing your opponent's king from escaping can often lead to a winning attack. In these lessons students will build basic patterns of checkmating the trapped king.

Price: $1.50

Linear attacks - selection

A lesson building the basic patterns of pins and skewers for strudents. The lesson will help build basic patterns to help with the advanced lesson 26

Price: $1.50

Basic Bishop Endgame

The endgame is the foundation of a chess players knowledge. In these lessons students will learn about typical patterns found in bishop endgames.

Price: $1.50

Checkmate - limiting the king's mobility

Often to create a successful mating attack the player must take away the king's flight squares. This lesson will show some typical patterns to limit the king's mobiltiy for student to complete before starting their attack on the king.

Price: $1.50

Discovered attack III

A lesson that builds basic pattern recognition for discovered attacks. This lesson builds the foundation for advanced lesson 23

Price: $1.50

Discovered attack II

How to setup a discovered attack. This selection of problems builds base pattern knowledge for students to work on the advanced lesson 22.

Price: $1.50
Syndicate content